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import QtQuick
import QtQuick.Effects
import Quickshell
import Quickshell.Io
import Quickshell.Wayland
import "../../config.js" as Config
Variants {
model: Quickshell.screens
PanelWindow {
id: win
required property var modelData
property var wallpaper: Config.wallpapers.find(function(w) {
return w.outputs.indexOf(modelData.name) !== -1
})
property string currentPath: wallpaper ? wallpaper.path : ""
property string previousPath: ""
property real reveal: 1
property bool started: false
property bool initialized: false
property int direction: 0
readonly property bool horizontal: direction < 2
readonly property bool fromStart: direction % 2 === 0
readonly property int fillValue: wallpaper ? Image[wallpaper.fillMode] : Image.PreserveAspectCrop
readonly property bool ready: initialized && currentPath !== "" && newImage.status === Image.Ready && (previousPath === "" || oldImage.status === Image.Ready)
screen: modelData
visible: wallpaper !== undefined
color: "#000000"
anchors {
top: true
bottom: true
left: true
right: true
}
exclusionMode: ExclusionMode.Ignore
WlrLayershell.layer: WlrLayer.Background
WlrLayershell.namespace: "wallpaper"
FileView {
id: stateFile
path: Quickshell.env("HOME") + "/.cache/qs-wallpaper-" + win.modelData.name
blockLoading: true
printErrors: false
}
function pickDirection() {
const names = ["left", "right", "top", "bottom"]
const wanted = Config.wallpaperWipeDirection ?? "random"
const index = names.indexOf(wanted)
if (index !== -1)
return index
return Math.floor(Math.random() * 4)
}
function begin() {
if (started || currentPath === "")
return
started = true
if (reveal < 1)
wipe.start()
else
finish()
}
function finish() {
previousPath = currentPath
stateFile.setText(currentPath)
}
onReadyChanged: {
if (ready)
begin()
}
Component.onCompleted: {
let saved = ""
try {
saved = stateFile.text().trim()
} catch (e) {
saved = ""
}
previousPath = saved
direction = pickDirection()
reveal = (saved !== currentPath) ? 0 : 1
initialized = true
if (ready)
begin()
}
NumberAnimation {
id: wipe
target: win
property: "reveal"
from: 0
to: 1
duration: Config.wallpaperWipeDuration ?? 700
easing.type: Easing.InOutCubic
onFinished: win.finish()
}
Item {
id: stack
anchors.fill: parent
opacity: win.wallpaper ? win.wallpaper.opacity : 1.0
readonly property real clipWidth: win.horizontal ? (width * win.reveal) : width
readonly property real clipHeight: win.horizontal ? height : (height * win.reveal)
readonly property real clipX: (win.horizontal && !win.fromStart) ? (width - clipWidth) : 0
readonly property real clipY: (!win.horizontal && !win.fromStart) ? (height - clipHeight) : 0
Image {
id: oldImage
anchors.fill: parent
clip: true
source: win.initialized ? win.previousPath : ""
fillMode: win.fillValue
asynchronous: win.wallpaper ? win.wallpaper.asynchronous : true
cache: win.wallpaper ? win.wallpaper.cache : true
}
Item {
id: revealClip
x: stack.clipX
y: stack.clipY
width: stack.clipWidth
height: stack.clipHeight
clip: true
Image {
id: newImage
x: 0 - stack.clipX
y: 0 - stack.clipY
width: stack.width
height: stack.height
clip: true
source: win.initialized ? win.currentPath : ""
fillMode: win.fillValue
asynchronous: win.wallpaper ? win.wallpaper.asynchronous : true
cache: win.wallpaper ? win.wallpaper.cache : true
}
}
}
MultiEffect {
anchors.fill: stack
source: stack
blurEnabled: win.wallpaper ? win.wallpaper.blur > 0 : false
blur: win.wallpaper ? win.wallpaper.blur : 0
}
}
}
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